Perks

The Perks in Flinthook are passive boosters that can be equipped at the start of a run and provide special bonuses. Perks can be obtained either by purchasing them from shops or from perk packs earned on a level up. Perks are separated into six categories: Eye, Blasma Pistol, Health, Luck, Move, and Star. Each category contains perks that enhance a certain aspect of your gameplay.

Any combination of perks can be equipped as long as you have enough perk points (PP) in your perk bar. Perks use up different amounts of PP. Additional PP can be obtained from the Black Market. Some perks have duplicates with stacking effects. For example, two "Know-How" perks will give you an XP boost of 20%.

Eye Perks
These perks focus on your critical shots, experience points (XP) gain, and Sub-Weapon effectiveness.

Blasma Pistol Perks
These perks focus on making you Blasma Pistol more effective.

Health Perks
These perks give you a boost to your survivability when raiding pirate ships.

Luck Perks
These perks influence your loot plundering capabilities and can effect the cost of items at Bazaars.

Move Perks
These perks affect how well Flinthook can move around aboard pirate ships.

Star Perks
These are special perks that don't really fit into another category.