Curses are perks that affect Captain Flinthook in a negative way.
Description[ | ]
There are many ways one can attain curses; be it bad luck at the Gamblinger an exchange at the Devil's Lodge, a Doomed Sanctuary or even an encounter with the Executioner. Either way, no good can come from curses; or can there?
List of Curses[ | ]
Curse | Name | Description | Effect |
---|---|---|---|
Curse of the lesser vigor! | Gain more XP but slices off some of your Max HP! A pity! | Lose 20% Max HP. | |
Curse of the hurtful hourglass! | Gain more XP but slowly lose HP as time goes on. Shocking! | (?) (Numbers Needed) | |
Curse of the uninvited! | Gain more XP but lose HP whenever entering a room. Dastardly! | Gain (?%) XP per run but lose 1 HP every time you enter a room, this includes back tracking. (number needed) | |
Curse of the draining battle! | Gain more XP but lose HP the longer you stay in Battle Rooms. Worrying! | (?) (Numbers Needed) | |
Curse of the pitiful pistol! | Gain more XP but your Blasma pistol is weaker. Sad! | Blasma Pistol does 15% less damage, rounded up. | |
(image needed) | Curse of the blocked clock! | Gain more XP but your slow motion meter becomes shorter. A Shame! | Seems to shorten the duration of your Chronobuckle. (Numbers Needed) |
Curse of the ruinous recovery! | Gain more XP but any healing effects are reduced. The horror! | Healing effects are reduced by 25%, rounded down (Healing apples = 7 Space meat = 18 Potions = 37 Tonics = 75) | |
Curse of the frail pirate! | Gain more XP but get more damage with every enemy hit. Curses! | Enemies now hit for 12 damage when one has a combo multiplier (?)(Haven't tried with numbers lower than 4, but have gone up to 40 with no differences, needs more testing) | |
Curse of the Executioner! | Reduces you max HP by a small amount. Maddening! | Reduces max HP by 30 |