Curses are perks that affect Captain Flinthook in a negative way.
There are many ways one can attain curses; be it bad luck at the Gamblinger an exchange at the Devil's Lodge, a Doomed Sanctuary or even an encounter with the Executioner. Either way, no good can come from curses; or can there?
List of Curses
|Curse of the lesser vigor!||Gain more XP but slices off some of your Max HP! A pity!||Lose 20% Max HP.|
|Curse of the hurtful hourglass!||Gain more XP but slowly lose HP as time goes on. Shocking!||(?) (Numbers Needed)|
|Curse of the uninvited!||Gain more XP but lose HP whenever entering a room. Dastardly!||Gain (?%) XP per run but lose 1 HP every time you enter a room, this includes back tracking. (number needed)|
|Curse of the draining battle!||Gain more XP but lose HP the longer you stay in Battle Rooms. Worrying!||(?) (Numbers Needed)|
|Curse of the pitiful pistol!||Gain more XP but your Blasma pistol is weaker. Sad!||Blasma Pistol does 15% less damage, rounded up.|
|(image needed)||Curse of the blocked clock!||Gain more XP but your slow motion meter becomes shorter. A Shame!||Seems to shorten the duration of your Chronobuckle. (Numbers Needed)|
|Curse of the ruinous recovery!||Gain more XP but any healing effects are reduced. The horror!||Healing effects are reduced by 25%, rounded down (Healing apples = 7 Space meat = 18 Potions = 37 Tonics = 75)|
|Curse of the frail pirate!||Gain more XP but get more damage with every enemy hit. Curses!||Enemies now hit for 12 damage when one has a combo multiplier (?)(Haven't tried with numbers lower than 4, but have gone up to 40 with no differences, needs more testing)|
|Curse of the Executioner!||Reduces you max HP by a small amount. Maddening!||Reduces max HP by 30|