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The Pirate spaceships are the dungeons in Flinthook. The great majority of these spaceships are randomly generated based on their rules and modifiers.
There are also special Challenge levels, Daily and Weekly. These are hard spaceships with multiple modifiers and fixed layouts for all runs.
The Cluster Clan Spaceships[ | ]
The Hardhorn's: Led By Billy Bullseye | |||
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Cobalt-Xebec | Ironhead | Metal Whale | Titan Trunk |
The Stonebeaks': Led By Admiral James Goldfeathers | |||
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Hammerlock One | Barrel-Runner | Rock-Tumbler | Pile Driver |
The Liquidators': Led By Baron Von Guu | |||
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Fightenstein | Brawlener | Gallera | Wargosk |
Secret ships/areas[ | ]
Spoilers ahead!
Modifiers[ | ]
Modifiers apply bonuses, penalties and challenges to the spaceships, which expands the gameplay variety.
This is a list of all currently known modifiers:
Image | Name | Description |
---|---|---|
Librarius | The ship contains a room with a Lore page | |
Labyrinthe | The ship is much bigger than usual | |
Platoon on Board | All battle rooms have 1 extra wave of enemies | |
Loot | More gold from chests | |
Tenderizor | At least one spike trap placed in every room | |
Devil's Lodge | Room that gives a treasure chest with a perk for a random curse. | |
Tiptonius Jones' Tip Salon | Tiptonius_Jones appears in a room. | |
Buffet | Ship contains a room with free Space Meat in a bubble | |
Cornucopia | More food will spawn on this ship | |
Flyaxe Infestation | Flyaxes in most rooms | |
Gamblinger | A roulette wheel that gives either a perk or a curse. | |
Gauntlet | Extra battle rooms. | |
Haunted Chamber | One battle room has all tougher ghost enemies | |
Lockdown | More doors are locked. | |
Multibranch | Extra miniboss room | |
Relic Shop | Room with a relic to buy. | |
Treasurium | Extra treasure rooms | |
Skeleton Crew | Some enemies throughout the floor are tougher ghost versions | |
Heavy N Slow | Enemy bullets are slower and deal 33% more damage. | |
Broken Map | No level map, even if you found one on Coxswain's room. | |
Battalion On Board | All battle rooms have 2 extra waves of enemies | |
Dangeroom | More rooms with traps | |
Rumble Room | Effect applies only with a controller and vibration otherwise no effect will occur | |
Harsh Hordes | Battle Rooms are harder. | |
Dizztortion | Wavy distortion effect applied to whole floor | |
Tough Troops | Enemies have more health | |
Twerlington Territory | Some non-battle rooms contain Twerlington enemies | |
Big Blast | Blast from Enemies and trap are all big blast. You don't take more damage. | |
Laser Lattice | Lasers (the activated on sight type and the ones on a timer) are added to most rooms. | |
Purseful | Enemies drops more gold | |
Asphyxia | Ships have a timer countdown. When it reachs 0, one will lose 1HP/ 5 seconds. | |
Poison Countdown | The player will slowly take damage as they travel through the ship. | |
Fogfull | Ships will be full of fog! | |
Doomed Sanctuary | A Doomed Sanctuary appears in a room. | |
Rough Raiders | Enemies Deal 10% more damage. | |
Bazaars | More shops. | |
Spectral Squad | More enemies are replaced with Ghost versions. | |
Chopping Block | Executioner that takes 30% MaxHP in exchange for a Perk (counts as a curse). |
Trivia[ | ]
- Despite each spaceship differing in sizes, this has no bearing on the actual size of the dungeon inside the spaceship.
- Ghost ships will always have the fogfull modifier.